Game Design Process:
Anthony, Eric, and I were given the task to design a game that used coins and had to be played with one hand. A very interesting challenge. I think that we tackled this task extremely successfully.
We started by brainstorming and making lists, of games we knew that involved coins. We decided that the most successful coins games, were ones that we similar to sports. We all agreed that a coin based version of Shuffle Board would be great.
We drew up a game board prototype on some notebook paper, and started playing with some coins we had in our pocket. We then had an idea! What if each coin had a specific property attached to it. This would include our one-handed rule that we were given. We decided that there would be some coins with handycaps, and others with bonus points.
We then got user test our game with some of the students in another section. Because we had our directions written out, we didn’t need to explain anything to them. They played the game almost exactly as we had wanted! How fantastic! There were however a few questions about our rules that arose in the testing. “Was 100 points too high of a goal?”, “What should be the maximum and minimum amount of players?”
We were also given the task of using the laser cutter here to help with our prototype. We laid out the entire game board, coins, and rules to be cut out on masonite. It looks AMAZING! Also, the material helps the coins slide.