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Become Displaced – Adam :: 2 in 10

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For my section in Become Displaced, I wanted to explore the relationship between movement, sound, and space. I created a patch in Max/MSP that created a 4×4 grid of sound. Movement in any one of the “cells” would trigger a specified sound byte. The space itself almost becomes a land mine, bringing sound to the movements that occur within it.

At first I experimented with several different sounds that were distorted through their playback speed. Below is one of my early improvisations, exploring how my movement could be informed by the sounds they were triggering. I tried to play with repeating certain movements in order to repeat certain sounds.

After exploring these seemingly arbitrary sounds, I decided that I wanted the soundscape to be comprised of phrases. The conceptual idea behind this section investigated the struggle between one’s hyper critical inner voice, and their ability to keep going and persevere. While moving through the space I trigger negative sounds of myself saying phrases such as, “You’re just not important to me.” and “Go fuck yourself.” By the end I find myself finding the one spot where I hear “It’s Okay”. Below is footage from one of the rehearsals with the new sound bytes. The final performance can be seen on the Become Displaced Performance Post.